A Comprehension Based Cinematic Generator for Virtual Environments
نویسندگان
چکیده
Most systems for generating cinematic shot sequences for virtual environments focus on the low-level problems of camera placement. While this approach will create a sequence of camera shots which film events in a virtual environment, it does not account for the high-level effects shot sequences have on viewer inferences. There have been some systems which are based on well known cinematography principles, however these usually utilize schemas or predefined shots which are known to be good choices. In this paper, we present a system which can reason directly about the highlevel cognitive and narrative effects of a shot sequence on the viewer’s mental state.
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